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Version SU7-v2
První vydání October 08, 2021
Poslední aktualizace November 24, 2021
Velikost souboru 58.44 MB
Downloads 3,989
Status Zatím nestaženo
Tento soubor byl zkontrolován na přítomnost virů a je bezpečný ke stažení.
Libraries
#Real-Life #Experimental Exclusive Drag and Drop

Photosbykev

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Návrhy, chyby a nápady do budoucna.

  • Version SU7-v2 November 24, 2021

    SU7-v2 Visibility for the XXL smoke has been pushed out to > 10Km but it will depend on your own LOD settings in the game

  • Version SU7 November 19, 2021

    Version SU7 includes a much larger smoke effect for cooling towers and includes a cooling tower object

  • Version SU6 October 24, 2021

    Library updated to rectify the changes causes by the SU6 update.

  • Spuštěno October 08, 2021

    První verze tohoto souboru byla právě spuštěna. Vítejte na palubě!

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34 Komentáře
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diditester

2 day(s) ago / Poděkoval Photosbykev

Thank you very much for the update. Splendid project, especially the cooling tower work together with Michel.

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nbrich1

2 day(s) ago / Poděkoval Photosbykev

Nice work Kev.. Great stuff. Scenery effects looks amazing.

Hi, i can see onl if very near, shoud be 50 km

In fact LOD0 only is OK, smoke XXL is not visible from far and can be higher more than x1000 feet as real. Thanks again.

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Misfit79

10 day(s) ago / Poděkoval Photosbykev

great addon! smoke has been a bitch to add for two years so hats off lol!

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diditester

16 day(s) ago / Poděkoval Photosbykev

Hallo Kev,

interesting project, I found it here today. It would be splendid if you could realize big white clouds of water for the excellent cooling towers by michelvp. Working cooling towers would be a nice feature for MSFS.

best regards

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michelvp

17 day(s) ago / Poděkoval Photosbykev

Very good idea, i wait it for cooling tower, thanks.

Hey Kev,

Really nice, easy to use, especially for someone who doesn't have much patience with the dev mode in sim.

Any chance you'd consider adding a bunch of much larger steam plumes/smoke plumes (white through to belching black muck) ? I ask as I'm thinking of volcanos. Not mad ash cloud eruptions, just normal venting/steam etc. Would be nice to add them as a scenery to some of the active vents around the world.

Hello. Have you tried to track the time of day, and even more interesting - certain days and months of the year to use the effect?

Hi, why does the smoke falls to the ground?

Thank you for the smoke library! But I believe I am among those who can't see the effect if I place it in the Dev Mode.

This is a screen capture:

https://ibb.co/tsxjd8R

I also placed the smoke on industrial chimneys but when I compiled the scenery the smoke was not showing in MSFS either. By the way I use Addon Linker.

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ashleygamergirl

2 month(s) ago / Poděkoval Photosbykev

Works great! I was making a campaign for some UH-60 ops and it worked fantastically for "burning buildings"! Many many other uses of this!

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laserjet34

2 month(s) ago / Poděkoval Photosbykev

hello and thank you very much for your library, I just inserted it in a scenette! it works impeccably on my barbecue! the class the smoke follows the direction of the wind

look this vidéo

https://fr.flightsim.to/file/21787/saint-gilles-les-salines-planche-alize

I'm acting like in the movie, but I only have a dot, no smoke. I will try.

Of course, I'm editing scenery. I created a few power stations, tried to add a large smoke. During edittion, I see only a dot representing smoke. After buildding a package, I can see the whole scenery (power station, for example) but still without smoke. I really would like to see the smoke over my powerstation. Please advise! Should I see the smoke already during edition scenery?

Not work. Smoke doesn't appear. What could be the reason?

Will the smoke be affected by wind ? It would be useful, if there is no wind sock around.

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