Update: V1.1 PBR materials improved, overhead wires added to the catenary
Imagine this truly peculiar scene: a fast jet taxies to the runway and needs to stop at a railway crossing as the red light is flashing and wait until the slowest express train in the world, the famous Glacier Express, has cleared the crossing!
In essence, this is what you get with this addon!
Note: The primary difference between our freeware scenery of Ulrichen (available for PC only on flightsim.to) and this payware version of the airport, is the animated Glacier Express with flashing red lights where the taxiway crosses the railway!
Besides that, this airport scenery also offers these highligts:
- The highest jet fighter air base in Europe.
- Moving Glacier Express, the slowest express train of the world. The train moves every 5 minutes over a distance of almost 4.5km, resulting in a speed of 54 km/h which matches the top speed speed of the real HGe 4/4 I.
- The Furka-Oberalp (FO) railway is modeled fully in the area of the airport, including a precise replica of the catenary with wooden masts.
- Two taxiways are crossing first the FO railway and then the young Rhone river (called Rotten up there) over wooden bridges to connect two remote aircraft shelters. So, from these parking places you have to taxi over a wild mountain river and cross the railway to reach the runway!
- Besides the moving Glacier Express, a fuel train with an authentic FO HGe 4/4 I locomotive and a couple of jet fuel tank cars (which existed on the Swiss narrow gauge networks exactly for the purpose to supply remote Alpine air bases with fuel) is waiting on a siding next to the airport.
- The Glacier Express once was constituted by the three railway companies Rhaetian Railways (RhB), Furka Oberalp Railway (FO) and Brig-Visp-Zermatt-Bahn (BVZ) who have all provided part of the rolling stock.
The appearance of the Glacier Express is very colorful with another replication of an He 4/4 I locomotive and five passenger coaches. - The coaches are all either a different model or have a different livery. The five coaches are: FO B4263, RhB AB1517, BVZ B2263, RhB A1255 and FO B4264.
- The U-68 aircraft shelters and the hangar recreate the scenery exactly as it looked at the early 1970ies.
- An aerial image from 1967 was used to recreate correctly the layout and every detail of the airport.
- Spectacular location to take off with Swiss military airplanes, be it the F/A 18, the PC-6, the Ju-52 or even the freeware Hawker Hunter from Dave Garwood (PC only).
- Ulrichen had a spectacular canyon-approach, for which the pilot had to literally throw down his aircraft the steep flanks of the Minstiger-Valley.
- If you have installed the Hawker Hunter package from Dave Garwood (from flightsim.to, PC only), a squadron of static aircraft will be shown.
Some information about the real airfield:
- Build during WWII as a Reduit air base for the Swiss Air Force in 1942.
- Extension of the runway 1960.
- Jet airbase for a squadron Hawker Hunter aircraft.
- Closed in 1999.
- Even after 1999, the airport was sometimes used by the by the Italian helicopter manufacturer AgustaWestland as high altitude test airport.
Požadavky
- Microsoft Flight Simulator 2020
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dvj
Purchased! Please add more track. LOL
Gberthe
Bravo, great MOD and great aerodrome to fly to. It is definitively worth the small price and it is an excellent buy. Actually, it is nice to see your passion to create something new with quality: you introduced a new trend by making a movable train and I hope that trend will be picked up by MSFS or other MOD creators. Thank you.
dvj
How far does the train travel in the sim?
Model Instruments 10 day(s) ago
The animated track has a length of 4.65 km. It starts 1km east of Ulrichen station and ends close to Münster station. Basically the train moves until out of sight when looking from a departing or arriving aircraft.
deHavilland
Sorry, with proper PBR texturing that would be a certain buy for me. But in the screenshots the train and the coaches look kinda 'dull' ─ certainly not as lifelike and immersive as FS2020 allows.
Model Instruments 10 day(s) ago
Thanks for the feedback! I followed the advice from the official SDK docs (https://docs.flightsimulator.com/html/Asset_Creation/3D_Models/Landscape/Landscape_Elements.htm): Use metallic/roughness/etc… material settings instead of textures when possible.
The result is pretty realistic, as the coloration of these older trains often appeared a bit dull. As reference, scroll through these images: https://eingestellte-bahnen.ch/__trashed-3/#jp-carousel-3475
Or the images here: http://www.polier.ch/page/archiv/Sutter/zentral-CH/FO/FO.29-05.htm
Also most footage in the video appears to be shot from the dark side, which creates a dull impression (missing all golden rules in train spotting I guess!)...
deHavilland 10 day(s) ago
Thanks, that's interesting to hear that you implemented PBR materials.
The paint and surfaces of those trains and coaches may indeed have been not so shiny as we imagine it today, but when you look at e.g. Sutter FO-29-205 you see that the side of the train is quite shiny and reflective. And so is the roof (was it bare alu or silver paint?).
When I look at your screenshot with the Hunter waiting in the background and compare the materials (the Hunter and the Glacier Express), it just seems that the coaches lack something. However, the green coach and the one in dark red look much better than the three in bright red.
And in the same screenshot looking at the glass windows, I feel like increasing their transparency a bit and at the same time reducing their reflectiveness. But you may then need to put some (static) persons in the coaches, like there are in the Hogwarts Train addon. However I'm not an expert in 3D (though I do some Archviz), so that's just my 5ç. 😉
Anyway, for the small price you offer Ulrichen, I'm going to buy and install it anyway! Thanks for your efforts in expanding the 'open world' of MSFS!
deHavilland 10 day(s) ago
P.S. (after installation). Looks like at least some of your screenshots do not reflect the current state. The windows look quite different and are indeed much more transparent than in the screenies!