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ProjectFlightSim - Pittsburgh International Airport (KPIT)V1.2

UPDATE V1.1 has fixed the major terraforming issues of previous updates. Entire airport is usable at this time.  UPDATE V1.2 has added more textures to terminal area and small reworks. ___________________________________________ Project Flight Sim presents Pittsburgh International Airport (KPIT)  _______________________________________________ Information About KPIT: Pittsburgh International Airport (IATA: PIT, ICAO:...

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O stránkách

UPDATE V1.1 has fixed the major terraforming issues of previous updates. Entire airport is usable at this time. 

UPDATE V1.2 has added more textures to terminal area and small reworks.

___________________________________________

Project Flight Sim presents Pittsburgh International Airport (KPIT) 

_______________________________________________

Information About KPIT:

Pittsburgh International Airport (IATA: PIT, ICAO: KPIT, FAA LID: PIT), formerly Greater Pittsburgh International Airport, is a civil–military international airport in Findlay Township and Moon Township, Pennsylvania. Located about 10 miles (15 km) west of downtown Pittsburgh, it is the primary international airport serving the Greater Pittsburgh Region as well as adjacent areas in West Virginia and Ohio. 
The airport is owned and operated by the Allegheny County Airport Authority and sees numerous flights a day to destinations throughout North America. KPIT has four runways and covers 10,000 acres (4,000 ha).

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PFS Pittsburgh International V1.2 - Released 24 May 2022

Features-
Realistic static FedEx A300, Southwest 737, American 737, and Delta A320 models
Custom modelled Terminal Building with real gate designations
Custom modelled Air Force Reserve Base
Custom modelled Air National Guard Base
Custom modelled middle hangar, tower, fuels, and de-ice areas
Populated cargo and equipment areas
Custom de-icing and plow truck models
Realistic lighting
Realistic taxiway lighting

Check out our Facebook for progress updates!

ProjectFlightSim Facebook

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Known Issues-
Bumps on various areas of taxiways.

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Installation-

Simply copy both included folders (projectflightsim-airport-kpit-pittsburgh & projectflightsim-vehicleassets) into your community folder.

_______________________________________________

                                       *PSA*

This project is intended to be free and accessible to everyone. 


ProjectFlightSim @2022

KPIT Pittsburgh Pitt PIT
Details
Kompatibilita
Sim Update 10 0 0
Kategorie
Intl. Airports
První vydání
December 17, 2021
Poslední aktualizace
4 month(s) ago — 1.2

Version

1.2

Velikost souboru

306.65 MB

Downloads

6,922

Tento soubor byl zkontrolován na přítomnost virů a je bezpečný ke stažení.

Informace o souboru

Předplatitelé
137
Hodnocení
3.86/5.0 — Dobře!
Status
Zatím nestaženo
Dnešní soubory ke stažení
2
Souřadnice
40.495080, -80.243469

Dobře!
Na základě 22 hodnocení
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Timeline

  • Aktualizováno na verzi 1.2

  • Aktualizováno na verzi 1.1

  • Aktualizováno na verzi 1.0

  • Aktualizováno na verzi 0.9

  • Aktualizováno na verzi 0.8

  • Aktualizováno na verzi 0.7.5

  • Initial File Release


Oprávnění

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Povolení k používání majetku
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© ProjectFlightSim - All rights reserved. Jakékoli další nahrávání nebo šíření tohoto souboru bez předchozího písemného souhlasu autora je zakázáno. Tento Flight Simulator 2020 Mod byl vytvořen ProjectFlightSim and shared in Scenery Enhancements » Intl. Airports pro Microsoft Flight Simulator.



102 Komentáře

This keeps causing CTD. A few seconds after it loads in. Any suggestions? Otherwise...looks good in pictures..

Love this custom scenery! Any chance we could get gates with proper airline coding?

Hi I just downloaded this. Beautiful scenery. I have SU10 Beta and the tire textures on the runways are flashing.

Awesome scenery. Thank you! I love the Red, White, Blue construction crane. Initially I was worried static aircraft may interfere with my RealTraffic, but they are placed perfectly to add to the airport environment and not be in the gate area. Super nice!!

YOU ARE A LEGEND!!! GREAT WORK!!!!

No way, you actually fixed the terrain issues? Can't wait to see. Nice work if so.

Great job on this airport but somebody needs to figure out this terrain flattening problem. Not just yours, others too. It was so much easier on FSX. The scenery on yours is really good though. Hope you can figure out the uneven surfaces.

Heya bud! Just wanted to say you're doing an AWESOME job on this. Absolutely incredible.

Is there anyway around the "Path too long" error? I'd love to use this as KPIT is my virtual base.

Got this scenery initially at version 1.0 and saw some potential, but at the time couldn't really see using it. Now, with V1.2 It's a massive improvement and WAY better then the default MSFS version.

V1.2 notes:

Good- Gates correctly labeled and you spawn at them properly. "Moon Township" tower and Air force/Air National Guard areas are much improved! Main terminal a lot better looking then default.

Bad- No taxiway labels at all. Still some "under construction" areas. Landside terminal still not modeled, and the road to it looks terrible.

Overall this is a huge improvement over the default MSFS scenery, and I can say now it's a must have for anyone flying into/out of KPIT. My suggestions for the next update are to fix the taxiway signs and try to remove the "under construction" areas. But I'm glad to see someone properly fixing KPIT!

Edit: Edited my response as I saw in this latest version Taxiway N is in fact smoothed and usable! Makes this even more of a must have!!!

Outstanding work, it looks awesome. Thank you, I can't imagine how much time this took you...again, thanks.

Good effort BUT..............No support for AI traffic and parking assignments. Is there a way to take out the static aircraft to make room for actual AI assignments? Thanks

Thank you!

Fantastico. Keep it up!

Awesome scenery, used to work for US Airways back in the day when PIT was a hub. It looks good. Only issue is a CTD upon takeoff 28R sadly. in the latest SU9.

Scenery looks very good. There is a terrain issue on 28R. There's a "speedbump" in line approx with taxiway C2. It kind of launched me in the air on landing. Thanks for the efforts.

This is amazing! I tried to make some progress on my own version but didn't have time, so I really appreciate the work you have done here. Are you planning on following the construction of the new terminal and eventually incorporating that when it is finished?

Great work on the Airside terminal! Is there any plans for a Landslide terminal?

Amazing scenery! Thanks so much for brining my "home town" airport to life!

The only feedback that I have is (a) I don't see any taxi/runway signs, and (b) some of the painted runway markings (on the asphalt) are facing the wrong direction - i.e. I'd expect them to be facing the taxiway, so that I'd see them as I enter the runway, not facing the runway - I don't need to know what runway I'm leaving. 😊

Great scenery but 28R needs some work! Taxiway B has a bunch of bumps, but trying to depart 28R almost seems impossible. About half way down the runway has a massive bump and it launches the aircraft.




Roadmap
Tyto položky jsou v současné době na seznamu a budou brzy zpracovány!
Backlog
Návrhy, chyby a nápady do budoucna.

  • Version 1.2 May 24, 2022

    Additional Texturing and Reworks of the Terminal area.

  • Version 1.1 May 20, 2022

    Terraform Updates

  • Version 1.0 March 09, 2022

    Changes-
    Texturing on most buildings now
    Reworked some buildings to add detail
    Added entrance area
    Added runway guard lights (animated)
    Added cargo parking
    Added small construction details

    Upcoming Improvements-
    PBR Texturing
    Interior Modelling of Terminal

  • Version 0.9 January 17, 2022

    UPDATE V0.9 - 17 January 2021

    -Proper Taxiway Pathing Completed (Taxiway Lighting Fixed)

    -Added De-Icing and Plow Truck models

    -Fixed Colors on Terminal Building

  • Version 0.8 January 12, 2022

    Ground texturing added at Terminal
    Fixed some issues with airport buildings

  • Version 0.7.5 January 11, 2022

    Fixed Extraction Issues
    Fixed Various Small Issues
    Added Terminal Texturing
    Fixed Terraforming

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