Agua Dulce Airpark (ICAO: L70) is a small public-use airport located 35 nm north of Los Angeles. Also known as Agua Dulce Airport, it has one single asphalt paved runway (4/22) measuring 4,600 x 50 ft (1,402 x 15 m). No jet traffic permitted. No ATC, use unicom 122.8, no IFR dep/app and no night operations. But self service fuel is available (only 100LL) and plenty of picnic tables, clean grass and clean bathrooms;) Expect the flight a little bumpy because of the surrounding terrain. It's a challenging approach on gusty days.
If you want to play as-real-as-it-gets : Agua Dulce airport is open to the public... when there are no filming activities, for example "Ford vs Ferrari" in 2019 or the final act of the TV series "Bones". The historic Star Trek movie site "Vasquez Rocks" is just 3nm South-East of the field, south of freeway 14.
If you want to know more:
- Wikipedia: https://en.wikipedia.org/wiki/Agua_Dulce_Airpark
- Airnav: http://www.airnav.com/airport/L70
- Skyvector: https://skyvector.com/?id=L70&zoom=2
Author's note
As for all of my MSFS mod, this small scenery is made from a pilot-eyes perspective. The scenery is inspired by aerial views from Bing and Google maps. It's a mix between the satellite imagery displayed from MSFS and more accurate data found on Internet. I did my best based on online video and online pictures available. Hundreds of objects have been added to the default scenery to make in more live and bring a touch of an active area. If you have local pictures to help being more accurate, please let me know!
Features
- Add all iconic red barn hangars. PBR textures. Some hangars have their door opened.
- Add the FBO Agua Dulce Airpark Ranch main building with PBR textures.
- Add the (also iconic) fuel station with PBR textures.
- Add local signs at holding points.
- Add custom windtee. Unfortunately, it's inop.
- Fix the color of re-asphalted taxiways and runway
- Add weathered asphalt
- Fix and add correct windsock(s). Unfortunately they aren't of the exact same size and color as the real ones.
- Fix circuit pattern correct position (west side only)
- clean up some trees on both approach paths
How to install?
Unzip the file into your Community folder. Keep the folder structure from the zip (\AirportServices \ContentInfo, \MaterialLibs, \scenery, layout.json and manifest.json at the root directory). Once installed go to L70 as usual. This scenery replaces the stocked MSFS one.
Requirements
- Free stocked MSFS Sedona (KSEZ)
- World Update II (USA) and X (USA)
- World Update XI Canada (only for electric poles)
Known bugs and limitations
- The vegetation is overdensed on this area by default. The hill on the south-east side is way less covered by trees in the real world and version 1.1 tries to fix this. Let me know what you think
- If you have Big Bear, California and L35 airport (https://flightsim.to/file/6334/big-bear-polys), be sure to have minimum version 5.4 (released 16th January) to keep the autogen vegetation around Agua Dulce Airport. Thanks to FlightsimDude (author of Big Bear) for the update..
User Reviews
Review data
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Napište recenzipapycaen14
Un grand merci pour l'ensemble de votre travail qui améliore les scènes notre passe- temps
Greazer
Champion
bugdani
Obstacle improbable en courte de la 22 sur la droite. en effet un arbre beaucoup trop grand et beaucoup trop près ne semble pas exister dans le réel. Je ne suis pas sûr qu'il soit possible de le supprimer. Pour le reste, excellent travail: Bravo et MERCI !!!
vbazillio 2 month(s) ago
J'va regarder. Merci d'être passé par ici!
vbazillio 2 month(s) ago
C'est ce bosquet dont tu parles? https://i.imgur.com/b7kNFuU.jpeg
bugdani 2 month(s) ago
Non, c'est cet arbre: [img]https://i.imgur.com/Cl41gjL.jpg[/img]
vbazillio 2 month(s) ago
"Les arbres dans MSFS, c'est tout une poésie". Malheureusement, je n'ai pas le même rendu que toi avec un dossier Community vide : https://i.imgur.com/XIYTIrD.jpeg
Je vais néanmoins regarder ce que font les quelques polygones que j'avais déjà posés. Mais ce n'est vraiment pas une tâche que je trouve amusante dans le Scenery Editor 😉
bugdani 1 month(s) ago
Ne te prends pas la tête, c'est pas grave...
vbazillio 1 month(s) ago
Oh bha si ! Si j'ai un retour pour améliorer cette petite scène, je prends. Je vais déboiser (en fait forcer un type d'arbres) sur une zone. Si j'étais courageux, faudrait que je fasse tout le tour 😊
vbazillio 1 month(s) ago
Que penses-tu de la version que je viens d'uploader (v1.1.21) ?
bugdani 1 month(s) ago
Désolé, je reviens de 29palms, lol. Tu remercieras le bucheron qui a fait un excellent travail! L'obstacle à, en effet, disparu et la végétation sur la colline correspond mieux à la réalité: Merci !!!
vbazillio 1 month(s) ago
On ne se refait pas, hein (à propos de 29Palms) ! 😉
bugdani 1 month(s) ago
Tout à fait ! D'ailleurs, je refais un tour dans le SOCAL mi-avril en réel avec ma moitié. SAN, L08, Brawley (dont personne ne s'est encore occupé) PSP, TNP, etc...
Encore merci pour ces chouettes endroit si bien retravaillés!
Si le cœur t'en dit: Brawley et ses épandeurs....
vbazillio 1 month(s) ago
C'est la première fois que j'entends parler de Brawley 😉 Je n'y ai jamais mis les ailes. Pour l'instant, je bosse sur Page (KPGA) et ça va déjà me prendre du temps.
Profite bien de SOCAL. L'année dernière au même moment tout était hors de prix.
knack
awesome scenery with lot of details, thanks
fuzz1
Outstanding work, thank you for your effort. Really enjoyed the Orbx freeware version of this airport in prior sims and am really happy you gave it life again in MSFS. Another iconic airport that I miss very much from ORBX is Bowerman KHQM.
I think your style and skills would be a perfect fit for also bringing this magnificent airport back to MSFS 😊
vbazillio 2 month(s) ago
Oh yeah Bowerman! Looks like we had the same of using FSx/P3D 😉 I'm in the process of selecting my next scenery. To reveal a secret, next could be Page, AZ because KPGA ticks several of my requirement: out of overloaded area, airport where I land several time in real life, small airport, not already available for MSFS, not too complex for my amateur skills.
Thansk for your comment!
fuzz1 2 month(s) ago
KPGA would indeed be a great choice (together with Bowerman 😊). Yes, I had every available Orbx freeware scenery and some of those were really well done. Look forward to your future work.
vbazillio 2 month(s) ago
Did make some search to look if there's good material for Bowerman.
I didn't find much good pictures to depict what's should be rebuild airside: building shapes, some signs... Didn't find anything really useful. The best would be someone local making straight pic of all buildings faces and some to describes the shape.
Did find that Lana's Cafe is close. And maybe some buildings have been removed. It's hard then to imagine building it on MSFS without good material.
fuzz1 2 month(s) ago
Understood, thanks for looking into this. Don't know if you still have FSX/P3D installed, I have deleted them. Orbx's freeware version of KHQM could possibly serve to give you a good idea, I believe they would also have a few screenshots available at their site. The Orbx version was really well done. Too bad about Lana's but to my mind no harm in including this popular $100 hamburger spot anyway. Perhaps someone at Avsim or similar can provide photos? I'm sure you'd generate some excitement in stating your interest in recreating this one.
vbazillio 2 month(s) ago
I have uninstalled my P3D for years now 😉 And I did already checked Orbx web site and some online review as well as some Youtube video. But I have the experience of Agua Dulce where the Orbx (a part from being awesome) may differ as well with the "reality" 😉
I'm still hesitating between Page, AZ and your idea of Bowerman 😉 It's a huge energy for me to start a new project...
fuzz1 2 month(s) ago
Whatever you decide will be outstanding as usual and something many would look forward to. I'll see if I can send some extra energy your way 😊
ScarsStitches
First of all, love all your Cali airports. Out of all payware i have, my GA always happen to spawn at your airports for some reason. So immersive.
Second, the file structure in this changed with this update. Add-on linker seem to only recognize the folder inside
vbazillio 2 month(s) ago
Thank you! Really enjoy reading passionate flight simmers 😉
About the wrong file for 1.1.2 version uploaded yesterday around 8pm (CET), it was my fault and I fixed it 1 hour after, thanks to supporting simmers sending me warning!
Let me know if it's OK or if I did again-and-again a mistake 😉
ScarsStitches 2 month(s) ago
Thank you! Yes i missed that hotfix update. Keep it up. Looking forward for more Cali airports. By the way, curious what airfield or airport would be close to where the movie Sideways was filmed....
vbazillio 2 month(s) ago
http://movie-locations.com/movies/s/Sideways.php ?
ChillMays Premium
A great addon, as always. Keep up the great work, every release is anticipated!
vbazillio Premium 2 month(s) ago
Thank you! Don't know if you're interested but the next update will be for Oceano (L52)
ChillMays Premium 2 month(s) ago
Love to hear that. A local airport for myself in real life.
mark429112
Great scenery bro! Looks fantastic!
paulhannover
great fun to fly there
pmrose
Great Job!! Thank you again for your hard and serious works!!
MojaveHigh
Another great airport, thanks!
If you don't mind a few critiques... could you get rid of the satellite hangar shadows, especially those on the big hangars on the NW side of the airport? Also, those hangars seem to be a little crooked - part off the ground, part sunk in the ground.
Also, you said the vegetation on the hillside is thick? But it looks like you thinned it out very well.
vbazillio 2 month(s) ago
Thank you MojaveHigh!
Thanks again for your message.
bvdboomen 2 month(s) ago
You can flatten the ground with terra forming on a polygon. You can then set a falloff value to blend with the surrounding levels.
Great work there btw Vincent!
vbazillio 2 month(s) ago
Thank you bvdboomen. I did test with polygons, but it start quickly becoming the mess with bumps which impact the runway. Areas to flatten are small and numerous for each hangars. I have to re-test to avoid multiple platforms and certainly play smartly with the layout. Thanks for the support.
PAPYDANIEL66
salut à toi. Je viens de faire un petit vol dans le secteur en Osprey...je commence à maîtriser la bête!! très belle scène. Merci beaucoup
vbazillio 2 month(s) ago
Merci d'être passé et d'apprécier mon boulot!
Jeremy Premium
Thanks a lot for all your creations. Beautiful, with life ...
ScarsStitches
Aww what a cute airport. Thanks booboo.
Ginete
tHANK yOU!
JockoFlocko76
This is simply outstanding! I think it was OrbX that made this airport some years ago for FSX & P3D and your version is just as good if not better IMO; it's great to have it in MSFS in 2023. The area surrounding the airport is spectacular, from the Bouquet Reservoir in the north to the Antelope Freeway & Highway 5 junction in the south which leads into Los Angeles, the landscape and infrastructure makes for some incredible VFR sight seeing!
Fantastic work, another extremely well made airport. 😊 Thank You!
vbazillio 2 month(s) ago
Thank you for your shared enthusiasm and sightseeing tips!
jvortiz56 Premium
Knew you'd get to this. Thanks, again, for populating California with worth airports. Cheers!
Trustdesa
Excellent as always!
dvlcreations
Outstanding work....very well done and clean.....also using Blender to create some custom building....you did really well with that! Sometime, I would like to know your method for exporting. The hangars are top notch!
vbazillio 3 month(s) ago
Thank you! My method for exporting models from Blender to MSFS? I’m just using the first-release Blender to MSFS plugin (not the last one released by Asobo). And believe me, I feel really rookie on Blender. I loose so much time adding/deleting/re-doing things! I’m so far from optimized object! Watching Blender tutorial, I think I’m using only 0.1% of the feature and mostly in the wrong way! But… it does the job so far 😊
FlyingMarc
Excellent!!! You've modeled the red barn hangers that make this airport a special place.